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Role: Modeling, Interior Lighting & Texturing, Comping
This was originally created for the Cosmopolitan Hotel's Marquee, but after we finished we decided to render a couple extra close ups. This piece was challenging, but a lot of fun to work on.
credits:
Chad Ashley: Creative Director, Faberge Egg Lighting & Texturing, Look Dev, Comping
Todd Kumpf: Animation, Modeling, Texturing,
Tim Little: Modeling
Jason Esser: Designer, Concept
Elliot Lim: Designer, Particles
Produced @ Digital Kitchen ChicagoAnimation2012 -
Role: Modeling, assisted in lighting and texturing
This spot for the Cosmopolitan was produced at Digital Kitchen Chicago.Motion -
Role: Bottle Modeling
Look Dev on CGI Bottle : Chad Ashley
Bottle Modeling: Todd Kumpf
Designers: Jeremy Stuart and Elliott Lim
Director: Jeremy Stuart
Produced @ Digital KitchenAnimation2012 -
created these frames for fun!Digital Art2012 -
Role: Modeling, Animation, Particles
Produced @ Digital KitchenAnimation2012 -
This piece was produced at Digital Kitchen for the Cosmopolitan Hotel in Las Vegas Marquee.
Credits:
Chad Ashley: Concept, 3D lead, Lighting, Texturing
Justin Reed: Modeling
Todd Kumpf: Modeling, AnimationMotion -
This piece for Microsoft's Windows phone new UI features.
Role: Lighting, Animation
Produced @ Digital KitchenMotion -
Another exploration with refractionDigital Art2012 -
This is my acoustic guitar I decide to create in order to help me learn 3dsmax and Vray. I had a lot of fun lighting this in Vray!Digital Art2012 -
This is project I did on the side for fun and practice. I love insects and I have always wanted to create a photo-real spider.Motion -
Role: Co-Concept/Design, Modeling, 3D animation/FX, Lighting
This is a spec project Chris Anderson and I worked on in our free time at Sol Designfx. This piece was a lot of fun to work on. We took a different approach in creating it by not do any kind of pre-production. We just started creating it and making decisions as we went. If we didn't like something we would get rid of it and move on, making it a really fluid process.
Credits:
Co-Concept/Design: Chris Anderson
3D modeling: Chris Anderson
Compositing: Chris AndersonMotion -
Role: Modeling, 3D Animation, Lighting
Credits:
Concept/Design: Todd Whatley
Creative Director: Chris Markos
Rigging: Thuc Nguyen
2D animation: Chris Anderson
Compositing: Chris Anderson
Produced at Sol DesignfxAnimation2012 -
Role:Modeling, Texturing, 3D animation, Lighting, Matte Painting
This is the main title sequence for the Cartoon Newtork's first live action television show. Played by Kevin G. Schmidt, the main character, Henry, has grown up living all over the world. Henry's parents have been unable to keep a close eye on him due to their extensive traveling. When Henry continually stays in trouble his parents send him to live with his uncle and cousin in the United Sates.
Our team was tasked with creating a title sequence that incorporated the unique experiences Henry had in many exotic locations with his adventures in his current home of Washington D.C. Giving this piece a sense of adventure was an integral part of our process.
Credits:
Concept/Design: Chris Anderson
Creative Director: Chris Markos
3D modeling: Thuc Nguyen, Marty Hon
3D animation/FX: Mary Hon(rigging), Emily Beveiler
Matte Painting : Chris Anderson
Compositing: Chris Anderson, Chris Markos
Produced at Sol DesignfxAnimation2012 -
This is a spec project I created on side just for fun.Animation2012 -
We created the two images for a "Life of Pie" ipad app pitch.Digital Art2012 -
This is a creature I created just for fun. I also did a motion test. I imagine this creature coming into this 18th century town and terrorizing the people of this town until someone stops it.Digital Art2012
All works © Justin Reed 2011.
Please do not reproduce without the expressed written consent of Justin Reed. Powered by ProSite.
Please do not reproduce without the expressed written consent of Justin Reed. Powered by ProSite.